/*
-----------------------------------------------------------------------------
Filename:    BasicTutorial3.cpp
-----------------------------------------------------------------------------

This source file is part of the
   ___                 __    __ _ _    _ 
  /___\__ _ _ __ ___  / / /\ \ (_) | _(_)
 //  // _` | '__/ _ \ \ \/  \/ / | |/ / |
/ \_// (_| | | |  __/  \  /\  /| |   <| |
\___/ \__, |_|  \___|   \/  \/ |_|_|\_\_|
      |___/                              
      Tutorial Framework
      http://www.ogre3d.org/tikiwiki/
-----------------------------------------------------------------------------
*/


#include "BasicTutorial3.h"

BasicTutorial3::BasicTutorial3()
{

}

BasicTutorial3::~BasicTutorial3()
{

}

void BasicTutorial3::destroyScene(void)
{

}

void getTerrainImage(bool flipX, bool flipY, Ogre::Image& img)
{

}

void BasicTutorial3::defineTerrain(long x, long y)
{

}

void BasicTutorial3::initBlendMaps(Ogre::Terrain* terrain)
{

}

void BasicTutorial3::configureTerrainDefaults(Ogre::Light* light)
{

}

void BasicTutorial3::createScene(void)
{

}

void BasicTutorial3::createFrameListener(void)
{

}

bool BasicTutorial3::frameRenderingQueued(const Ogre::FrameEvent& evt)
{
	bool ret = BaseApplication::frameRenderingQueued(evt);
	return ret;
}



























